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Walking Wounded is a war story and family saga based on family folklore mainly from Anna's mother’s side of the family. The idea was born whilst walking on a D-Day beach waiting for a ferry back to England after a camping holiday in France, describing to her children the events of D-Day, and how three of her great-uncles stormed that very beach. Anna's husband looked at her and said, 'It's time you wrote this down.....'

 

The story focuses on those left behind whilst their men folk went to war, how they survived and how their relationships evolved through periods of violence, loss and reunion. It is a very personal story set upon a world stage whose history has shaped us all through its effect on our close relatives in the generations above us.

 

Anna was delighted when her first novel was awarded both a Chill With A Book Award as well as a Discovered Diamond Historical Fiction Award.

Beyond Time and Tide BACK.jpg
Beyond Time and Tide FRONT.jpg

Anna was was again honoured with a Chill With A Book Award for Beyond Time and Tide, her second novel.

​Beyond Time and Tide is set in the local area between Christchurch Harbour and the New Forest, and tells the story of three young people who are literally thrown together in the waters of Dunkirk. The book follows their lives to the present day, telling the story of how each one came to be there, and the friendships, loves, loyalties and mistrust which grew up amongst them.
Elsie, a young English girl, struggling to keep her family safe and desperate to rescue her brother from the beaches.
Monique, a French farmer, running from the untold damage done unto her by German soldiers, with no plan but to get away from the German army and the home they defiled.
Josef, a German soldier who has committed an offence to his own honour, and deserting the German army for whom he will no longer fight.
Three young people whose lives become intertwined in a way that will change each of them forever.
Beyond Time and Tide follows their struggle to survive their past: love, friendship and betrayal, and an onward quest to find redemption and what was lost to them all.

 

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